Fortunately, these sections only seem to alter some dialogue slightly, and didn’t appear to change the game’s ending. The driving portion of Cloudpunk is generally exhilarating while also being fairly chill in the sense that most deliveries aren’t urgent, so Rania is free to drive around and get a feel for the city, provided she doesn’t damage her car too much or run out of fuel.Īlthough time is not generally a factor, there are a few unwelcome timed missions which seemed impossible to complete as the destinations were simply too far away for me to reach in time. (Trust me, it makes sense in context.) Rania also encounters a number of well-written secondary characters, both human and artificial, trying to cope with tragedy, loss, and the day-to-day grind of Nivalis life. I used to think driving through a city like New York was difficult, but adding a vertical component brings things to a whole new level, and some of Cloudpunk‘s best moments involve long stretches of racing through the city while engaged in conversations with Rania’s handler, or her onboard AI and former dog, the lovable-yet-naïve Camus. Rania is in for an interesting and eventful night.Īs Rania, players will learn to zip through the densely-packed aerial highways of Nivalis while driving (or is it piloting?) their HOVA, an antigravity vehicle that brings package delivery to the third dimension. Rania is one of the unfortunate masses driven to the poor sections of the city due to crushing debt and the loss of her dreams, and she’s starting her first night of a deadly new job as a driver for “Cloudpunk” - a morally ambiguous delivery service that doesn’t ask too many questions. To everyone else, it’s a grimy, rain-splattered blight where every day is a literal struggle to survive. Its gleaming spires and neon-soaked streets offer the world to those rich enough to afford it. The city of Nivalis can be heaven for a select few. WTF What is the screening procedure for hiring police in Nivalis? HIGH Intricate plot, fascinating characters, great vehicle control.
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